This is from an estate sale in Good Condition with stains and smudges around the paper edges.
A unique collection of magic for stand-up performers, including card effects, small apparatus, diagrams for illusions and routines for old favorites, complete with patter and presentation. Readers of MAGIC Magazine prized Jim Steinmeyer’s many Conjuring articles between 1992 and 2004. Now they’ve been collected in one volume. The Conjuring Anthology is 526 pages, a full course in magic with 85 separate effects in 75 chapters and 509 illustrations. Included are a number of “modern classics” like Onward and Upward, the new Rising Card routine, Apples and Oranges, mixing and transposing fruit, and The Five Senses, a demonstration of how we’re fooled. Also included are four new effects that did not appear in the Conjuring articles.
After many years of requests, all the Conjuring magic has been assembled in a quality book. Hardbound and sewn with fabric binding and foil cover. With a complete table of contents and a full index. 6 by 9 inches. It’s a book you’ll read and use, again and again.
XI INTRODUCTION, by Jim Steinmeyer
001 / 1. THE INCESSANT NEWSPAPER – a sleight-of-hand torn and restored newspaper.
008 / 2. THE EFFICIENCY STAMP – a signed postcard transported by magic.
016 / 3. THE LUSTIG MONEY MACHINE – printing currency using only the crank from a printing press.
024 / 4. THE JELLYBEAN JAR – a prediction of the number of jellybeans in a jar.
030 / 5. MAKING TIME – or a demonstration in going back in time.
038 / 6. CIGARS SALA BIM – a routine with cigars and roses, ala The Great Dante.
043 / 7. HELD UP – a new version of the famous Hold-Up trick.
050 / 8. THE TASSEL OF ABUNDANT ENTERPRISE – a box with three tassels, a variation on the famous Chinese sticks.
056 / 9. SMALLER & SMALLER – the Diminishing Cards.
062 / 10. THE VICARIOUS COCKTAIL – two versions of a deadly cocktail imbibed by one person, felt by another.
070 / 11. THE PLATE GLASS MYSTERY – an illusion using a lady and dangerous shards of glass.
077 / 12. A LESSON IN A LESSON IN MAGIC – or how to make a handkerchief disappear.
084 / 13. THE HEADLINE PREDICTION – the newspaper headlines foretold and sealed in a locked box.
090 / 14. HEADLINE PREDICTION, THE SEQUELS – two more versions of this famous prediction.
096 / 15. THE SHORT-CHANGE REPEAT – a demonstration in short-changing suckers.
103 / 16. LINKING FIVE RINGS – an elegant demonstration of one of magic’s oldest deceptions.
110 / 17. GOOD ENOUGH TO EAT – popping corn in a hat, a milk pitcher, and baking cookies in a pan.
116 / 18. THE COINS & GLASS – the coins that fly through the air invisibly.
121 / 19. ONWARD & UPWARD – the rising cards from a suspended card case.
129 / 20. OPENING WITH AN EGG – the Egg Bag routine, with the climax of a giant egg.
136 / 21. ECLECTIC HORTICULTURE – growing a candy tree.
143 / 22. CHINESE FOOD – or a borrowed bill in a fortune cookie.
150 / 23. MARVYN ROY’S BILL IN THE LIGHT BULB – a masterful lesson in a classic routine.
157 / 24. THE INSIDE-OUT PRODUCTION BOX – an unexpectedly deceptive box trick.
162 / 25. TEN CARDS UP THE SLEEVE – a classic routine, with modern variations.
172 / 26. DOWSING & DIVINING – mentalism based on dowsing, and a prediction using a music box.
178 / 27. THE PSYCHIC TRUST – a hands-off version of the burned bill problem.
184 / 28. THE PERFORATED BRICK – a glass rod through a solid brick.
189 / 29. RICE & WATER – a new approach to the Rice Bowls.
194 / 30. TWO MENE CARD TRICKS – A Case of Collusion and Sextabulous, two card predictions.
201 / 31. STRANGE POWER – electricity that attempts to please, by changing color.
207 / 32. THE FIVE SENSES – a demonstration in just how we’re fooled.
214 / 33. VOODOO ECONOMICS – a torn and restored envelope, using borrowed bills as victims.
218 / 34. THE ONE-MAN BAND – or closing with the Afghan Band routine
223 / 35. THE PURSE TRICK – an old racecourse swindle, a new handling.
230 / 36. CONTAGIOUS RED – the color that affects three different objects.
237 / 37. THE PICKPOCKET CHALLENGE – or just how you can lose your banknotes.
243 / 38. THE THESPIAN CARD – a single card that can take on the part of any other card.
250 / 39. ANY IDIOT’S SILK TRICK – a cut-and-restored effect, according to the instructions.
256 / 40. THE RETURN OF THE CENTURY – the wonderful 20th Century Silk routine, in reverse.
263 / 41. THREE PROBLEMS IN PROGNOSTICATION – the Psych-Writer, Expecting a Coincidence, and the Balloon Rack
272 / 42. PHUN WITH PHYSICS – a time travel routine with a little metal box.
278 / 43. FROZEN CONFETTI – a new, no-mess confetti, by magic.
282 / 44. FANTASTIC CORDS – a borrowed coat through two ropes.
289 / 45. HOUDINI’S GRANDMOTHER – a close-up version of this classic effect.
294 / 46. THE DOLL AND DOLL’S HOUSE – a tiny toy doll’s house, and the doll inside.
301 / 47. THE HYPNOTIZED STACK & OTHER TRICKS – with the Trilby Deck and The Shuffled Prediction, Svengali-inspired tricks.
309 / 48. THE VIDEO MIX – a videotape penetrates through another videotape.
315 / 49. SVENTALISM – two more unexpected Svengali card effects.
319 / 50. APPLES AND ORANGES – in which the magician mixes the two, and makes a magical transference.
326 / 51. THE ACCOMODATING KETTLE – different drinks poured from one tea kettle.
333 / 52. THE THREE-SPACE MYSTERY – an illusion with three intersecting tubes, leaving no space for a lady.
339 / 53. THE INDIAN ROPE EXCUSE – or a demonstration of just how the trick is supposed to look.
345 / 54. PLAYING FOR KEEPS – a challenging burned bill routine.
355 / 55. THE TWO-DICTIONARY TEST – a surprising bit of mentalism using thousands of words.
363 / 56. THE STAPLED CARD AS ESCAPE ARTIST – a signed card makes its way inside a stapled envelope.
369 / 57. THE CUT & RESTORED INSTRUCTIONS – in which the magician follows directions and is mystified.
376 / 58. NAPKINS FOR ACTORS – an especially deceptive version of this classic effect.
384 / 59. PUSHING THE ENVELOPE – a prediction using three envelopes on a ribbon.
391 / 60. THE PRINCESS CARABOO DECK – the famous Princess Card Trick with a new formula for deception.
400 / 61. BUILDING A BETTER SLOT MACHINE – in which a human slot machine is successfully foiled.
410 / 62. THE ALLERGIC CARD TRICK – a hands-off effect where the spectators do all the work.
416 / 63. FAN MAIL – a letter from heaven and a letter from hell come to the rescue of the magician.
425 / 64. DECEPTIVITY – an opening bit of mentalism demonstrating the nature of deception.
431 / 65. THE GREAT SILVERWARE SCAM – or a surprising way to set the table.
436 / 66. I KNOW WHAT YOU’RE THINKING – a demonstration in mindreading to open the show.
443 / 67. TRUE TALES FROM THE NEWSSTAND – a story told using a stack of magazines.
448 / 68. THE LIGHT BULB VARIATIONS – in which a lit bulb takes center stage for the magic.
457 / 69. THE SNOW JOB – or the famous Sand trick performed with colored confetti.
463 / 70. LIFE IN THE LEFT-TURN-ONLY LANE – proof that no one knows where they’re going.
472 / 71. (AN EXTRA ROUTINE:) DEATH BY PLAYING CARDS – a new solution to a classic problem.
482 / 72. (AN EXTRA ROUTINE:) STABBED IN THE PACK – Bill Taylor’s impromptu Card Stabbing effect.
487 / 73. (AN EXTRA ROUTINE:) THE RINGS IN THE LOAF OF BREAD – Orson Welles’ and Doug Henning’s routine.
496 / 74. (AN EXTRA ROUTINE:) THE CRISS-CROSS ILLUSION – an interesting principle applied to a dramatic puzzle.
508 / 75. CONJURING TAKES ITS BOW – about creating your own conjuring.
517 INDEX – By names and objects used in the descriptions.